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Kosovo's Weapon(s)

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Kosovo's Weapon(s)

Post by Kosovo War Misogi on Mon Jun 15, 2015 3:05 pm

-These are sister blades and are split into 2 for the purpose of easier grading. Dual-weilding I shall be doing.

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Name of Weapon: Confession
Type: Rapier
Class: A
Effect:Is able to absorb a single ranged magic spell and to store it
Drawback: Can only absorb spells while it is empty. Can only abosorb a SINGLE RANGED MAGIC SPELL, meaning physical ranged and melee spells(Enchantments and things like punches) cannot be absorbed. Cooldown of 2 posts.

Image/Description:
Spoiler:
Name of Weapon: Redemption
Type: Rapier
Class: A
Effect: This rapier can fire off a single blast of magic up to 20 ft. The way this works is that it takes the energy stored form Confession and conforms it into a basic ranged ball of magic to be fired. It can only fire one blast per store, emptying Confession allowing it to store more after firing
Drawback: Requires a charge in Confession. 20 ft range. Single basic blast. Cooldown of 2 posts.


Last edited by Kosovo War Misogi on Mon Jun 15, 2015 7:35 pm; edited 1 time in total
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Re: Kosovo's Weapon(s)

Post by Annabelle on Mon Jun 15, 2015 5:21 pm

Its all fine, except once per post. I'll approve if you add a cooldown of 4posts:)
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Re: Kosovo's Weapon(s)

Post by Kosovo War Misogi on Mon Jun 15, 2015 6:17 pm

I'm all for balancing, but why 4 post cooldown on something that only affects probably a minority of things on the site. You have a guy who has a Stamina depleting sword that after 5 hits says "Nope your now practically helpless" I just want an explanation to why you want why you want.
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Re: Kosovo's Weapon(s)

Post by Annabelle on Mon Jun 15, 2015 6:30 pm

Its a big counter to powerbased characters, the cooldown is also only required for redemption, not confession. Maybe make the cooldown 3 posts if you'd like.
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Re: Kosovo's Weapon(s)

Post by Kosovo War Misogi on Mon Jun 15, 2015 6:41 pm

Thing is, if I put a cooldown on Redemption that still puts a cooldown on Confession. I could make it to where I use only on of there effects per post, so I could not use both in the same post. And saying that its a big counter to powerbased characters isnt complete accurate. Its a way to keep me form getting barraged by ranged spells yes, but its only things like a singular fire ball or a blast of water magic. There are ways around it.
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Re: Kosovo's Weapon(s)

Post by Kurei Natsumori on Mon Jun 15, 2015 7:02 pm

I'd say, that the drawbacks aren't even drawbacks at all, but merely rules or conditions for your power. Also the dual swords compliment each other to fix eachothers "drawback" so it's not exactly a fair-starting.
If anything you should be bit eager to get this approved. You can later on upgrade this weapon. but at the current lv1 state. I'd prefer it to stay as Annabelle had intended.
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Re: Kosovo's Weapon(s)

Post by Kosovo War Misogi on Mon Jun 15, 2015 7:36 pm

After discussion on skype with Kurei. edits made.
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Re: Kosovo's Weapon(s)

Post by Annabelle on Mon Jun 15, 2015 7:44 pm

Approved.
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Re: Kosovo's Weapon(s)

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